{"id":45301,"date":"2012-10-16T11:06:57","date_gmt":"2012-10-16T15:06:57","guid":{"rendered":"http:\/\/ringsidereport.com\/?p=23519"},"modified":"2012-10-16T11:06:57","modified_gmt":"2012-10-16T15:06:57","slug":"dudebro-ii-video-game-news-update-2","status":"publish","type":"post","link":"https:\/\/ringsidereport.com\/?p=45301","title":{"rendered":"Dudebro II: VIDEO GAME NEWS &amp; UPDATE"},"content":{"rendered":"<p><a href=\"http:\/\/ringsidereport.com\/?p=23519\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-23520\" style=\"margin-left: 10px; margin-right: 10px;\" title=\"dudebro 2 header\" src=\"http:\/\/ringsidereport.com\/wp-content\/uploads\/2012\/10\/dudebro-2-header.jpg\" alt=\"\" width=\"232\" height=\"169\" \/><\/a>Grimoire Assembly Forge is proud to introduce the long-awaited gameplay debut for their much anticipated title, Dudebro\u2122 \u2014 My Shit Is Fucked Up So I Got to Shoot\/Slice You II: It\u2019s Straight-Up Dawg Time, in a trailer filled to the brim with action, explosions and \u201cvisceral cinematic sensibilities\u201d.<\/p>\n<p>For quite some time, Grimoire Assembly Forge has been busy creating a one-of-a-kind game, entirely thanks to volunteer work from members spread out across the globe. This peculiar structure, though, came with a fair share of problems to overcome.<!--more--><\/p>\n<p>\u201cOver time, our turnover rate eventually got outpaced by the many dropouts, which left us understaffed and caused multiple delays. We knew we had to take action to ensure the game could be completed by a much smaller team without compromising its quality,\u201d \u2014 Andrea Nicol\u00f2, Creative Director<\/p>\n<p>About halfway through 2011, the decision was made to turn the game into a 2D sidescroller, blending together elements from old school run-and-gun shooters and action platformers in a face-melting, 60 fps shooting-slash-slicing experience enriched by exploration and crazy weaponry. Dudebro\u2122 II reborn complements its retro aesthetic with modern features such as a full blown physics engine, powered by Farseer\u2122 Physics, and shader effects.<\/p>\n<p>\u201cWorking on a game that we are excited to play means we\u2019ve made more progress in the past year than we ever did. I hope everyone enjoys what they see in the first gameplay trailer being released today, as well as the game\u2019s music.\u201d \u2014 Gavin Quinn, Music<\/p>\n<p>\u201cThe switch to XNA and working with a revamped team has been a great experience. It has allowed me to learn more and demand more of myself in my efforts to deliver a great audio experience that will fully complement the visuals and gameplay.\u201d \u2014 Rob de Doelder, SFX\/Music<\/p>\n<p>\u201cDudebro II\u2019s development is one of the most interesting things I\u2019ve had the pleasure being a part of and I couldn\u2019t be happier with this new direction. Everyone on the team is dedicated to making this an unforgettable game, and so far we are right on track to do exactly that!\u201d \u2014 Sil Demmer, Producer\/Marketing<\/p>\n<p>\u201cThis change has been for the better on both a development side and an interest side. In general, the team has been very receptive to the change in direction, with development becoming more manageable being only one of the benefits.\u201d \u2014 David Kreinberg, Writing<\/p>\n<p>\u201cUsing XNA allowed us to adopt a very efficient iteration-based development cycle, as individual systems can be worked on independently. In addition, we were able to take advantage of some very powerful middleware libraries. All in all, I am amazed at what we achieved!\u201d \u2014 Nicolas Jaccard, Coding<\/p>\n<p>ABOUT DUDEBRO\u2122 II<\/p>\n<p>Dudebro\u2122 II follows the exploits of elite soldier John Dudebro\u2122 and his sidekick Habemus Chicken as they chase down arms dealer Armando Pesquali, to defend the world\u2019s brodiocity.<br \/>\nIn their way stand Pesquali\u2019s allies, the SkullPro army and the mysterious Dude Squad.<br \/>\nFeaturing the vocal talents of Jon St. John, Dudebro\u2122 II both parodies and pays homage to the game industry as a whole. For more information about the game, please visit the official website<a href=\"http:\/\/www.dudebro2.com\/\" target=\"_new\">www.dudebro2.com<\/a>.<\/p>\n<p>ABOUT GRIMOIRE ASSEMBLY FORGE\u2122<\/p>\n<p>Grimoire Assembly Forge\u2122 is an independent developer comprised primarily of volunteer members of the NeoGAF discussion forum. The team is distributed all over the planet.<\/p>\n<p><a href=\"http:\/\/www.newzbreaker.com\/\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-19486\" title=\"NEWZBREAKER-BANNER\" src=\"http:\/\/ringsidereport.com\/wp-content\/uploads\/2012\/06\/NEWZBREAKER-BANNER.gif\" alt=\"\" width=\"500\" height=\"100\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Grimoire Assembly Forge is proud to introduce the long-awaited gameplay debut for their much anticipated title, Dudebro\u2122 \u2014 My Shit Is Fucked Up So I Got to Shoot\/Slice You II: It\u2019s Straight-Up Dawg Time, in a trailer filled to the brim with action, explosions and \u201cvisceral cinematic sensibilities\u201d. For quite some time, Grimoire Assembly Forge [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[7707,532,2727,2590],"class_list":["post-45301","post","type-post","status-publish","format-standard","hentry","category-boxing-news","tag-dudebro-ii","tag-news","tag-update","tag-video-game"],"_links":{"self":[{"href":"https:\/\/ringsidereport.com\/index.php?rest_route=\/wp\/v2\/posts\/45301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ringsidereport.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ringsidereport.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ringsidereport.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ringsidereport.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=45301"}],"version-history":[{"count":0,"href":"https:\/\/ringsidereport.com\/index.php?rest_route=\/wp\/v2\/posts\/45301\/revisions"}],"wp:attachment":[{"href":"https:\/\/ringsidereport.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=45301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ringsidereport.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=45301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ringsidereport.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=45301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}